SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Monster/thug_cine.def $
// $Revision:: 9                                                              $
//   $Author:: Joeske                                                         $
//     $Date:: 9/18/98 2:05p                                                  $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// DESCRIPTION:
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// MODEL AUTHOR:
// Beau
//
// -----------------------------------------------------------------------------
// SINED SECTION
//
/*SINED Monster_Thug_4Cinematic (1 .5 0) (0 0 0) (0 0 0)
Thug for Cinematic
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/guerilla
scale 1.07

// Base Model
guerilla_base.sbm

// Skins
normal		thug_base.tga
damage		thug_damage1.tga

// Normal Animations
aim1           guerilla_aim.sam
alert          guerilla_restfire.sam
idle1          guerilla_idle2.sam
twitch1        guerilla_idle1.sam
walk1          guerilla_walk.sam
run1           guerilla_run.sam
fire1          guerilla_fire.sam

// Optional Animations
use1           guerilla_use.sam
open1          guerilla_opendoor.sam

// Scripted Animations
talk1          guerilla_talk1.sam
talk2          guerilla_talk2.sam
laugh1	   guerilla_laugh.sam
push1          thug_pushbags.sam
throw1         thug_throwbag.sam
throw2         thug_throwbag2.sam
throw3	   thug_throwbag3.sam

// Id And Group Definitions
id   5 group head             flesh
id   3 group head nodraw      flesh
group head damage 4.0
id  15 group torso_upper	fabric
group torso_upper damage 1.0
id  18 group torso_lower	fabric
group torso_lower damage 1.0
id  45 group leg_left_upper	fabric
group leg_left_upper damage 0.7
id  50 group leg_left_lower	fabric
group leg_left_lower damage 0.5
id  65 group leg_right_upper	fabric
group leg_right_upper damage 0.7
id  70 group leg_right_lower	fabric
group leg_right_lower damage 0.5
id  85 group arm_left_upper	fabric
group arm_left_upper damage 0.7
id  90 group arm_left_lower	fabric
group arm_left_lower damage 0.5
id 105 group arm_right_upper	fabric
group arm_right_upper damage 0.7
id 110 group arm_right_lower  fabric
group arm_right_lower damage 0.5
id 200 group arm_right_lower bone gun 15 170 10 fabric
// id 210 group torso_lower bone ribs 0 0 -70

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:
//
// SERVER Initialization Commands
//
// Class Setup
server classname actor
server script global/enemy.scr
server setsize "-16 -16 0" "16 16 80"
server crouchsize "-16 -16 0" "16 16 64"
server health 80

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Monster/thug_cine.def      $
// 
// 9     9/18/98 2:05p Joeske
// Formatted Files.
// 
// 8     9/13/98 5:30p Joeske
// Formatting changes and cross-checking.
//
// -----------------------------------------------------------------------------


